BUT! They are hard to get working in the context we want them. I have been beavering away for the islands game, researching some of the tech we will need behind the game. Stay tuned for some updates, as I have a few good leads/ideas.
UPDATE - Found a few interesting threads/websites.
Interesting video on some cloud technology using particles -
http://www.ofb.net/~eggplant/clouds/CloudsInGames_NinianeWang.mpg
A unity thread on clouds -
http://forum.unity3d.com/viewtopic.php?t=8881&postdays=0&postorder=asc&start=60
Aaaand a pretty picture of what it should look like...
I would like to implement something similar for Islands.
Zac
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